That applies to the roleplaying as well as the combat. What character you use, what skills you have, what dialogue options you choose, what other characters you have interacted with or items you might have. Everything is meant to be approachable in numerous different ways. There's something we all need to appreciate about Divinity: it was coded with variety in mind. People complaining that "oh, if I use the convo exploit for stealing, I have more money than there are blades of grass in the world, so it's never an issue" or "oh, if I max out summoning on every character I can basically have an army that trivializes the game for me".īut can I make a request? Just shut up and don't play that way. Okay, so between this place and the steam forum, I am seeing a really annoying trend.
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